1 Learning with New Media and Digital Learning Objects
2 The project INSIPRE
3 The EU-project INSPIRE pursues two essential goals
4 Summary of the Inspire Project
1 Basic Information
2 Definitions
3 Quality Criteria of eContent
1 How are learning objects applied?
2 Learning Scenario – The script for your lesson, BM:UKK
3 eLearning terms and definitions, BM:UKK
Impact of LO's
1 Impact of LOs on pupil motivation
2 EU strategy
3 Individualisation
4 Gender Mainstreaming
Technical guidance
1 Technical guidance on accessing/using LO's
2 Accessibility and Usability
3 Copyright for LO
4 Open Source & Freeware
5 Social Software
6 Subject Oriented Programmes
7 Tools for creating Learning Objects
Interviews with teachers on real-life examples
1 Teachers
2 Experts
Examples of integration of LO's to classroom
1 Examples from Subjects
2 Examples of LOs, Scenarios, etc.
1 Teachers Community
2 Learning Objects
3 Tools and Standards